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FINDING EUROPE: THE LABYRINTH

OF THE MINOTAUR

AN IMMERSIVE GAMIFIED CULTURAL TOUR

CATEGORY

Cultural Quest

LOCATION

Parc del Laberint d'Horta, Barcelona

YEAR

2023

ROLE

Experience & Game Designer · Cultural Programmer · Storytelling Designer · Facilitator

About the project

Inspired by Greek mythology and the symbolic landscape of Barcelona's oldest garden, Labyrinth of the Minotaur transformed a cultural visit into a collaborative quest where participants uncovered myths, solved puzzles, explored nature, and experienced history through play.

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HOW CAN MYTHOLOGY BECOME SOMETHING WE EXPERIENCE INSTEAD OF SIMPLY LEARNING?

Stories are often taught as facts to remember. This experience asked a different question: What happens when participants become part of the myth itself?

Rather than listening to the story of Europe, Theseus and the Minotaur, visitors navigated the labyrinth, solved challenges, and reconstructed the narrative through exploration.

A SEQUENCE OF CHECKPOINTS WHERE VISITORS LEARNED WITH EMBODIED CHARACTERS AND ON-SITE SYMBOLISM. 

Working as a team, participants travelled through the gardens completing two interconnected quests.

The first explored Greek mythology through storytelling, puzzles, and navigation.

The second shifted attention to the symbolism, ecology, architecture, and landscape of Parc del Laberint d'Horta, encouraging participants to observe the environment through a new lens.

The experience concluded with a collective reflection and picnic where participants shared discoveries and discussed the journey.

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STORYTELLING, GAMIFICATION & IMMERSION WERE AT THE CENTRE OF THE TOUR

Playful Learning

Greek Mythology Quest

Teams solved mythology-based challenges while moving through key locations of the park.

Each puzzle revealed another chapter of the story of Europa, Ariadne, Theseus, and the Minotaur.

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Problem-Solving

Team Challenge

Friendly competition encouraged collaboration, critical thinking, and collective problem-solving throughout the experience.

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Participatory Performance

Symbolism & Nature Quest

Participants explored the park's natural environment through observation, photography, symbolism, and environmental interpretation.

Rather than receiving information, they discovered meaning through play.

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EXPERIENCE PROGRAM

Mythological Introduction

A guided introduction to the history of the park and the mythology of Europa and the Minotaur.

Interactive Cultural Quest

A collaborative game combining puzzles, navigation, storytelling, and historical interpretation.

Nature & Symbolism Exploration

Environmental challenges inviting participants to observe the landscape from artistic, ecological, and symbolic perspectives.

Reflection Picnic

A closing conversation where participants shared insights, photographs, and favourite moments from the experience.

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BEHIND THE EXPERIENCE

The experience transformed cultural heritage into active learning by combining narrative, exploration, and collaborative play.

01

 MEANING-CENTERED DESIGN

02

EXPERIENCE JOURNEY FRAMEWORK

03

LEARN THROUGH PARTICIPATION FRAMEWORK

XAV'S PARTICIPATORY SYSTEMS USED

Storytelling Framework™

The myth unfolded progressively as visitors advanced through the experience.

Collaborative Game Mechanics

Teamwork, exploration, and friendly competition encouraged participation throughout the journey.

Quest-Based Learning System™

Participants constructed knowledge by solving challenges rather than passively receiving information.

Prompt-Based Reflection System™

Reflection questions concluded the experience, helping participants connect mythology, landscape, and personal experience.

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